
Created as part of the 2010 Gamesjam challenge, Sense of Deception uses the players microphone to illuminate an isometric world. But beware, you are not alone..
Arrow keys: Move
Microphone: Create Light
Move your character through the maze, avoiding invisible and fake walls to reach the sink and safety.
Use the light to detect fake walls but beware, light attracts danger!
Winner – Bristol Gamejam 2010 People’s Choice award.